Library for GPGPU on mobile and embedded systems: ogles_gpgpu

Posted at 10 Jan 2015
Tags: ogles_gpgpu, gpgpu, android, ios, opengl

I have just finished the first stable release of my library for portable GPGPU on mobile and embedded systems. Because it uses OpenGL ES 2.0 for GPU-powered processing, it is called ogles_gpgpu. Until now, it supports iOS and Android systems, so embedded systems such as the Raspberry Pi have not yet been tested with it, but this is something I plan for the future.

It is available on and some more information can be found on the dedicated page for this project.

If you spotted a mistake or want to comment on this post, please contact me: post -at- mkonrad -dot- net.
← “XCode static libraries: Preserving header directory structure
View all posts
Android off-screen rendering using EGL pixelbuffers and OpenGL ES 2.0” →