Mobile Augmented Reality with Cocos2D

Posted at 21 Aug 2014
Tags: ar, ios, cocos2d

Recently, I’ve been working on an Augmented Reality framework for iOS, which is called ocv_ar-cocos2d. As the name implies, it is based on the AR library ocv_ar and the iOS graphics framework Cocos2D. With this framework, it is easy to integrate sophisticated graphics into an AR application. It also features user interaction, so that graphics related to a tracked marker can be “touched”. It has been tested on several mobile device models and can be directly compiled and tested using the provided XCode project file.

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